In the final part of our feature on US Army multiplayer classes, we will be taking a closer look into the roles of the Marksman, Gunner and Non-Commissioned Officer, with full load-out information and interactive, 360° in-game renders.
Meet the Team - Part Two
The designated marksman's responsibilities are to engage enemy infantry at long range, to provide area denial against infantry and to spot potential threats. Often, marksman will act as scouts gathering detailed reconnaissance from a concealed position before offering covering fire for their squad. By walking point, they can help eliminate any first contact threat before withdrawing.
Machine Gunner (MG)
The Machine Gunner has a primary role in area denial and suppression. It is a pivotal defense class, most suitable for holding freshly conquered positions and supporting advances, rather than leading them.
Non-Commissioned Officer (NCO)
Non-commissioned officers are combat leaders who are responsible for coordinating attacks along side the Platoon Leader. They must direct their squad under fire, mark artillery coordinates and throw smoke grenades to conceal troop movement.
Stay tuned in the coming months as we’ll be looking at planned gameplay features along with more featured weapons and NVA multiplayer classes.